Optimal Strategy in Darts Cricket

Extending Frongello's analysis with realistic skill profiles and a novel Phase Switch strategy

A computational study — 2026

The Game

Cricket is one of the most popular darts games played in bars, leagues, and tournaments worldwide. Two players take turns throwing three darts per turn at a board with seven targets: the numbers 15, 16, 17, 18, 19, 20, and the Bullseye. The objective is to "close" all seven targets before your opponent while accumulating at least as many points.

Each target requires three marks to close. A single hit scores one mark, a double scores two, and a triple scores three — so a single triple can close a number in one dart. Once you close a target that your opponent has not yet closed, every additional hit on that number scores points equal to its face value (15 points for 15s, 20 points for 20s, 25 for Bullseye). Your opponent can stop the bleeding by closing that number themselves.

To win, a player must close all seven targets and have a score equal to or greater than their opponent's. This dual requirement creates a deep strategic tension: do you focus on closing numbers quickly, or do you try to build a scoring lead first? How you balance offense and defense — and when you switch between them — is the central question of cricket strategy.

Frongello's Framework

In 2018, Andrew Frongello published a systematic analysis of darts cricket strategy that defined 17 distinct strategies based on three parameters:

By simulating 20,000 games per matchup between every pair of strategies in a round-robin tournament — at both equal skill and with a skill advantage — Frongello arrived at four key findings:

  1. Score first, then cover — Build a point lead before shifting focus to closing numbers. S2 (“take any lead, then cover”) is optimal for equally skilled opponents. Purely defensive strategies consistently lose.
  2. Use extra darts when more skilled — If you are the stronger player, S6 (S2 + extra darts) outperforms S2 by extending the game and leveraging your accuracy advantage. Against an equal opponent, S2 edges out S6.
  3. Never chase — Do not waste darts trying to close numbers your opponent has already closed. Every flavor of chasing is dominated by S2 in every scenario.
  4. Weaker players want short games — When outmatched, play S2 and hope your opponent does the same. Building large point cushions (S3–S5) extends the game and favors the stronger player.

What We Did

Frongello's original analysis tested strategies at uniform accuracy (equal skill) and with one player at 95% relative skill. Real darts players miss in complex, target-dependent ways: triples downgrade to doubles or singles, doubles to singles, and some throws miss entirely. We extended his framework with realistic probabilistic skill profiles to test whether his conclusions hold across a full range of ability levels.

Key Finding

Phase Switch beats S2 at high skill. The Phase Switch strategy — which uses aggressive scoring (13x threshold) early then switches to pure covering when close to finishing — outperforms Frongello's optimal S2 at higher skill levels. At pro level (MPR ~5.3), it wins 55.2% of games head-to-head.

The advantage grows with skill: negligible below MPR ~3.4, then climbing steadily to +5.2pp head-to-head at pro level. At low skill levels where misses dominate, the two strategies perform similarly.

Explore the Results