Tournament Results

22×22 round-robin across 11 skill levels

Skill Level

Select a skill level to view the tournament results at that MPR (Marks Per Round). Higher MPR corresponds to more skilled players who hit triples more consistently.

Tournament Matrix

Each cell shows the row strategy's win rate (%) against the column strategy. Values above 50% (green) indicate the row strategy wins more often. The matrix is symmetric: if A beats B at 55%, then B beats A at 45%.

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How to Read the Matrix

Rankings

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Strategies ranked by average win rate across all opponents. The average excludes self-play (the diagonal), so it reflects head-to-head performance against every other strategy in the tournament. Note: average win rate is heavily influenced by margins against weak strategies. Two strategies that tie head-to-head can have different rankings if one beats weak opponents by wider margins. See Key Observations below for details.

Key Observations

Frongello's Original Rankings

For comparison, Frongello's equal-skill simulation found the following ranking by average win rate:

S2 > S6 > S10 > S14 > S3 > S7 > S11 > S15 > S1 > S4 > S8 > S12 > S16 > S5 > S9 > S13 > S17

Frongello found S2 statistically significantly better than S6 against 13 of 17 strategies at equal skill (S2 beat S6 head-to-head 51.9%). However, in his unequal-skill simulation (one player at 95% relative accuracy), S6 became optimal — using “extra darts” extends the game and favors the stronger player. Under our realistic miss-rate profiles at equal skill, the gap between S2 and S6 widens further, confirming that extra darts disrupt closing tempo when accuracy is imperfect.